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TECHNOLOGY

BoardHand relies on a custom stereo infrared optical array, rejecting ambient light interference and processing spatial data entirely on-device to ensure sub-millimeter precision without CPU overhead.

The Sensor Array

Unlike webcam-based hand tracking which struggles with latency and occlusion, BoardHand uses three discrete 850nm IR cameras recessed into the top chassis. Operating at 120Hz, these sensors triangulate bare hands within a defined tracking volume extending 150mm above the keycaps.

Technical Specifications

Sensor Type Monochrome Global Shutter CMOS
Wavelength 850nm (Near-Infrared)
Polling Rate 120Hz native (Interpolated to 1000Hz USB polling)
Spatial Resolution 0.1mm at center volume, 0.5mm at edges
Compute Processor ARM Cortex-M7 (On-device DSP)

On-Device Processing

Sending raw point cloud data over USB creates unacceptable latency for professional input devices. BoardHand processes all skeletal tracking natively on its internal ARM Cortex-M7 MCU. The host OS simply sees standard HID mouse and keyboard events. No drivers required.